@startuml
sprite $intersex [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000BDDDDDDD8000000000
000000000000000000000000000000FFFFFFFFF200000000
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0000000000000000000000000000002449FFFFF300000000
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00000000000000000000000000000005FFFEEFF300000000
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000003FFF00000000000000000000BFF8000000000000000
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00000AFF7000000000000000000002FFE000000000000000
000008FF9000000000000000000004FFD000000000000000
000004FFE000000000000000000009FFA000000000000000
000001FFF40000000000000000000EFF5000000000000000
000000AFFC0000000000000000007FFF1000000000000000
0000003FFF600000000000000002FFF80000000000000000
0000000AFFF4000000000000001DFFE10000000000000000
00000001DFFF50000000000002DFFF400000000000000000
000000003EFFF910000000006EFFF7000000000000000000
0000000003EFFFFA5200148DFFFF60000000000000000000
00000000001CFFFFFFFFFFFFFFE400000000000000000000
0000000000006DFFFFFFFFFFF90000000000000000000000
0000000000000049CFFFFDA6000000000000000000000000
000000000000000006FFB000000000000000000000000000
000000000000000006FFB000000000000000000000000000
000000000000000006FFB000000000000000000000000000
000000000000003CCDFFFCC7000000000000000000000000
000000000000007FFFFFFFFC000000000000000000000000
000000000000006FFFFFFFFB000000000000000000000000
000000000000000448FFC441000000000000000000000000
000000000000000006FFB000000000000000000000000000
000000000000000005FFA000000000000000000000000000
000000000000000000551000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA_INTERSEX(_alias) ENTITY(rectangle,black,intersex,_alias,FA INTERSEX)
!define FA_INTERSEX(_alias, _label) ENTITY(rectangle,black,intersex,_label, _alias,FA INTERSEX)
!define FA_INTERSEX(_alias, _label, _shape) ENTITY(_shape,black,intersex,_label, _alias,FA INTERSEX)
!define FA_INTERSEX(_alias, _label, _shape, _color) ENTITY(_shape,_color,intersex,_label, _alias,FA INTERSEX)
skinparam folderBackgroundColor<<FA INTERSEX>> White
@enduml